Sunday, July 01, 2007

Programming for Pipeline

Thanks to CGTantra for publishing my article on pipeline development. It is all about the scope of programming in production pipeline development. Aim to make it a general and easy to understand for non programmers…wishing for more talented pipeline developers will come from Indian CG Industry.

Part I

Part II

Thursday, June 21, 2007

Using 3dsMax native window as owned parent of Dotnet form

Plan is instead of win32 using dotnet form with 3dsMax SDK. But how can make the dotnet window as owned child of 3dsmax native window (required to behave properly in minimize/maximize or activate/deactivate window cases)? NativeWinodow class under System.Windows.Form namespace can solve the problem. Code snippet I have used...

Interface* Ip = GetCOREInterface();
HWND childHWND = varForm.CreateForm(Ip->GetMAXHWnd());

void WrapForm::CreateForm(HWND ParentHandle)
{
Test::TestForm^ netForm = gcnew Test::TestForm();
netForm->Show(System::Windows::Forms::NativeWindow::FromHandle(
(System::IntPtr)ParentHandle));
}

Saturday, June 16, 2007

Yo Ho Ho and a Number One

Pirates to Set Sail on Consoles



Pirates of the Caribbean: At World's End
, Developed by Eurocom is now available in market.

Disney Interactive Studios celebrate a swashbuckling second week for 'Pirates of the Caribbean: At World's End', claiming their first ever All Formats No1 and forcing Activision's 'Spider-Man 3' to walk the plank - falling from No1 to No3.

For the full article please visit ChartTrack

Saturday, January 06, 2007

Image Blending Arithmetic


A new paper posted in my santapaper blog. It is about Image Blending Arithmetic through C#

Friday, January 05, 2007

MaxScript Editing Studio

Very excited about it. I am developing one max script editing environment for 3dsmax 9.0 with the help of Dot net and Scintilla. Unlike other editor it is completely integrated within max. For this project I'm using C#. But there are lot of unsafe block and platform invoke I used to talk with Scintilla from dotnet. Also one lexar I wrote for Scintilla to support max language features.

Some screenshots of work in progress...